We are looking for a specialist who can easily switch between different projects, performing both interface and art tasks of varying complexity.
Responsibilities:
- Design and develop a logically correct and user-friendly interface
- Independently work on interface tasks in collaboration with game designers
- Develop new functional elements
- Follow and support the established style of projects
- Design game locations, objects, icons, pop-ups, backgrounds, characters, and other
- illustrative elements
- Prepare and deliver final graphics to technical designers
- Interact with colleagues from the game design department and art teams
Requirements:
- 3+ years of experience in designing art and interfaces for mobile games and applications in various styles
- Good skills in Photoshop, Figma
- Strong knowledge of composition, lighting, typography, and color
- Ability to create icons and interface elements appropriate to the game genre
- Availability of a portfolio with current work examples
- Developed communication skills
It will be a plus:
- Experience using AI in your work (including Stable Diffusion)
- Understanding game interface layout in Unity
What we offer:
- Opportunity to work for ZiMAD, a US company with a diverse portfolio of global free-to-play (F2P) projects with a multi-million monthly user base
- Involvement in the entire product development cycle
- Career growth prospects within an international company
- Remote work opportunities
- Flexible working schedule
- Bonuses based on the achievement of KPIs and financial results of projects
- Paid conferences, training (including language courses), and workshops
- Opportunity to choose voluntary health insurance (VHI) programs and receive compensation for their associated costs
- Opportunity to have sessions with psychologists to improve your mental health and well-being
- Participation in charity projects
We are looking for a specialist who can easily switch between different projects, performing both interface and art tasks of varying complexity.