SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It's a third-person beat'em'up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.
Responsibilities:
- Develop unique character concept art in cyberpunk style, including their appearance, clothing, accessories and weapons.
- Create and maintain the visual style of the characters in line with overall artistic direction of the project.
- Cooperate with 3D artists to implement your concepts.
Requirements:
- At least 3 years of experience in the gaming industry in a related position and the availability of up-to-date portfolio.
- Skills in Adobe Photoshop, plus 3D software of your choice.
- The ability to deliver the ideas of your design to the 3D artist and colleagues from other departments.
- Interest in the design of modern clothes styles, the ability to create memorable and functional designs.
Would be a plus:
- Art-related education.
- Experience designing firearms.
- Experience working with Unreal Engine.
We offer:
- A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).
- Support of professional development, participation in specialized conferences and educational events.
- Remote work from all over the world.
- Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment.
- Competitive salary (depending on professional qualifications).