We are Belka Games. Our company is one of the 20 highest-grossing game developers in Europe according to data.ai, and our audience recently surpassed the important milestone of 110 million players.
We're looking for a 3D Animator to work on our new midcore project. The project's animation team is expected to maintain stylistic uniformity and high-quality standards without being afraid to experiment and think outside the box. If you want to design animations that will be seen by millions of players all over the world, come join us.
What you'll be doing:
- Animating characters and objects in an isometric 3D environment
- Animating UIs and environmental elements in Unity
- Developing animation requirements along with the team lead
What we need from you:
- Advanced character animation skills in Blender and Unity VFX
- At least two years of game development experience
- Your own portfolio (3D character animation, VFX)
- A drive to wow people and show off your creativity
What we'd like:
- Understanding of animation principles
- Experience working with timing, spacing, easing, and curves
- Understanding of VFX principles
- Experience working with Particle System Unity 3D
What you'll like about us:
- Remote/hybrid options: You can work at one of our comfortable offices or remotely in Lithuania, Cyprus, Georgia, or Montenegro
- Professional growth: We offer English lessons with a tutor, pay for trips to professional conferences, and partially reimburse employees for education
- Flexibility: Sometimes you just want to try something new. We get it, so we'll support you if you decide you want to switch to a new position, role, or project
- Teamwork: We value the expertise of every member of our team, so we really listen to each other
- Data-driven decision-making: All our product-related decisions are ultimately based on metrics, not subjective feelings
- Plus all the standard stuff: Official employment, health insurance, and partial reimbursement for your gym membership
The recruitment process will consist of three phases: an interview with our Recruiter, a test task, and a technical interview with our Lead Animator.