We are Belka Games. Our team is among the top-20 grossing companies in Europe according to data.ai statistics, and our projects' audience has surpassed the milestone of 110 million players.
We're searching for a creative and energetic Technical Designer for a new midcore project. Our team values initiative, bold ideas, and the ability to work together to create something unique.
What you'll be doing:
- Creating cut scenes from script to technical assembly (3D, low poly)
- Working with sound: collaborating with sound designers, setting up sound for cut scenes
- Participating in location production: working with level and narrative designers to create a cohesive flow
- Helping improve our internal toolkit
What we need from you:
- 1-3 years of experience in Unity, specifically:
- Working with basic entities—prefabs, inspector
- Timeline/cinemachine/animation/animator
- Importing assets into projects
- Experience working with Git repositories and version control
- Experience in video editing or other work with script/direction
What we'd like:
What you'll like about us:
- Flexible work location. You can work in our office or remotely from Georgia.
- Professional development. We provide English classes with a teacher, pay for trips to specialized conferences, and partially compensate for training.
- Flexibility. Sometimes you want to try something new. We understand that and will support you if you want to switch to a different position or a project.
- Joint decision-making. The expertise of every team member matters, so we listen to and hear one another.
- We rely on data. We take everyone's opinion into account, but all product decisions are made based on metrics—no subjectivity.
- And the usual: official employment registration, voluntary health insurance, exercise compensation.
The recruitment process will consist of three phases: an interview with our recruiter, a test task, and a technical interview.